AI Insights · Timothy · December 2021
Top 5 Fidget Toys Games on Android in Turkey: Q4 2021 Performance
In Q4 2021, the top 5 fidget toys games on Android in Turkey showed diverse trends in downloads, revenue, and active users, with notable performances from leading apps.
During the fourth quarter of 2021, the top 5 fidget toys games on the Android platform in Turkey demonstrated varying trends in downloads, revenue, and active users. Below is a detailed performance overview of each app, based on data from Sensor Tower.
Antistress - relaxation toys saw a significant rise in weekly revenue, starting at $2 in late September and peaking at approximately $103 by the end of December. Weekly downloads showed an upward trajectory mid-quarter, reaching around 96K in mid-December, while weekly active users fluctuated, peaking at approximately 253K in mid-November before slightly declining to 123K by the end of December.
Slime it: Slime Game Simulator experienced modest weekly revenue, with a notable spike to $71 in the last week of December. However, the app did not report any significant weekly downloads during the quarter. Active users showed a gradual decline, starting at 257 in late September and ending at 175 by the end of December.
Fidget Spinner had a relatively stable performance with minor fluctuations. Weekly revenue peaked at $12 in early December, while weekly downloads remained consistent, averaging around 1.9K throughout the quarter. Active users showed a slight dip from 2.6K in late September to 1.8K by the end of December.
Fidget Toys 3D - Antistress recorded steady weekly revenue, with minor peaks reaching up to $5 in late December. Weekly downloads were robust, peaking at approximately 70K in mid-December. Active users showed variability, peaking at around 236K in late September and ending the quarter with about 177K.
Squishy Ouch: Squeeze Them! displayed modest revenue figures, with occasional peaks such as $13 in mid-November. Weekly downloads varied, peaking at around 10K in early December. Active users saw an increase from 9K in mid-October to 20K in early December before declining to 5.4K by the end of the month.
For more detailed insights into the performance of these apps, visit Sensor Tower.